One
problem that keeps coming up when I look at what is happening today in online
education is the notion of “interactivity.” Every course online is advertised as being “interactive.”
So, I began to wonder what the word meant.
The
word has been used with respect to toys for a long time. A toy helicopter that
a kid can fly is described as interactive. LEGO has an interactive division
which means it is producing video games. Why aren’t LEGOs themselves
interactive? Kids certainly interact with them. The Smithsonian has an
interactive dinosaur dig.
In
fact, according to Timeout Magazine, New York City has nine good interactive
museums:
These
include the Museum of Sex which certainly leaves one wondering even more about
interactivity.
Interactivity
is a term used in education constantly. Here is a you tube from a German
company on interactive learning via interactive whiteboards:
So
interactive must be pretty good stuff. Everyone wants what they produce to be
interactive and education should certainly be interactive.
Here
is Wikipedia’s definition of Interactive courses:
The term interactive course typically describes material of an educational
nature delivered in a format which allows the user to directly impact the
materials' content, pace, and out-come. Interactive, as defined by Merriam-Webster online
dictionary, is "involving the actions or input of a user"[1]
An example of such material would
be a computer based presentation requiring a user to select the correct answer
to a give question before proceeding to the next topic.
These types of courses are almost
always computer based and most likely to be delivered to the user thru the
internet. Due to their convenient delivery, availability and almost endless
subject matter, interactive courses have become a major tool for those seeking
to provide as well as those seeking to obtain education, training or
certification in a given area of study.
With growing access and
availability to computers and the internet, many schools, universities,
businesses and government agencies are turning to interactive courses to train
and educate their students and staff.
So, if you
get to determine which page comes next, your course is interactive apparently.
Harvard and MIT seem to agree with that definition but they have added some new
kinds of interaction:
Harvard and MIT have just announced a $60 million partnership
that will put many of their classes online for free starting this fall. The EdX
program is an expansion of MITx,
which began teaching its first interactive online course in March. MIT has long
offered material online through the OpenCourseWare project, but it describes
EdX as a more interactive experience, with online discussion groups,
collaborative course wikis, and other tools that move beyond simply reading or
watching video. As with MITx, students who complete EdX courses can receive a
certificate, albeit not one from Harvard or MIT.
Online
discussion is also interaction, but with whom exactly? Not the teacher for EdX.
I like this
advice I found on how to Create Interactive E-Learning from:
http://www.articulate.com/rapid-elearning/how-to-create-interactive-e-learning/
In this first
example, we could just create four screens and have the learner go through them
in order. But instead we give them the freedom to select a tab. This does two
things: it lets them touch the screen and they get to choose what they want to
review. It’s simple, but it’s an easy way to convert your click-and-read
content to something more interactive.
Interactivity
then, in online education, seems to mean that the student does something other
than sit quietly, maybe pushing a button every now and again.
Now lets
think about what interactivity actually means in education.
1.
Lectures:
there isn’t any. You might get to ask a question. That’s it.
2.
Small
classrooms: there can be. A good teacher allows students to argue and debate
ideas. But typically, there is lesson to be gotten through and these debates,
while fun, rarely deter the teacher from the intended lesson.
3.
Seminars:
good seminars are highly interactive, but it does depend on the teacher’s
goals. If the goal is to get students to think clearly and defend their arguments,
then a case can be made for the idea that not only is this actual interactivity
but it is the interaction that is actually the point of the lesson.
4.
Projects:
it seems kind of silly to call a project (maybe worked on by a group of
students) interactive, because what else could it be? The students are doing
something and producing that something is the goal. No one is faking
interactivity.
My conclusion
from all this is that when you hear the word interactive -- run. Interactive has become a meaningless word meant to convey its exact
opposite. Interactive means the lesson
will proceed as it usually does with the teacher teaching the lesson. But there
will be the pretense that the student is doing something when he or she is, in
fact, yet again an unwilling cog in the education machine, but this time the
student may get to press a button.
As I have
said many times: Learning is a conversation. The goal of one of the participants
in this conversation may or may not be to teach. But at least one of the participants
needs to have learning as their goal. A conversation which is just meant to
pass the time is interactive as well but learning is not its intended consequence.
Interactivity
in education should mean something, but its doesn’t anymore. What interactivity
should mean is that a student in pursuit of a goal has someone or something that
can help him or her achieve that goal. That is the definition of interactivity.
No comments:
Post a Comment